IndieLibX downloads

File:Size in bytes:Last Updated:Comments:
./README.html5237December 29 2021 19:22:22

./install_.sh23345August 14 2021 03:58:16

./IndieLibX.zip197013888April 20 2024 06:33:43

File RendererHLSLCg.cpp fixed.

./IndieLib_resources.zip334047965April 17 2024 04:43:45

/vnoise/vnoise.hlsl shader fixed.

./IndieLibX_AllLibs_LNX32.zip93970782April 17 2024 23:22:28Compiles. Rendering (GLSL1_1) succeeds.
./IndieLibX_AllLibs_LNX64.zip105721981April 17 2024 23:26:17Compiles. Rendering (GLSL1_1) succeeds.
./IndieLibX_AllLibs_NDK.zip160974179April 17 2024 23:26:48Compiles. Rendering (GLES2) not tested.
./IndieLibX_AllLibs_OSX.zip36251181April 18 2024 22:17:57Compiles. Rendering (GLSL1_1) succeeds.
./IndieLibX_AllLibs_iOS.zip72930759April 20 2024 06:33:02Compiles. Rendering (GLES2) not tested.
./IndieLibX_AllLibs_WIN64.zip28885558April 18 2024 22:17:50Compiles. Rendering (GLSL1_1 and D3D11) succeeds.
./HLSL330toGLSL4.py21925January 07 2018 00:00:00
./native-activity.zip9563January 07 2018 00:00:00
./Lesson01.zip38592May 17 2015 00:00:00
./conv3ds.txt5761November 12 2002 00:00:00
./conv3ds.exe103424May 17 2015 00:00:00
./screenshots/README.html8768January 07 2018 00:00:00
./screenshots/NOTES1.html1818February 04 2016 05:35:00
./screenshots/NOTES2.html1388April 19 2016 21:10:00
./screenshots/NOTES3.html19488April 28 2016 19:56:00
./screenshots/NOTES4.html2026May 12 2016 16:09:00
./NOTES.txt36002October 27 2019 11:00:00
./Projects.xml427035December 16 2023 07:49:52
./download.sh60784September 23 2015 08:25:00
Nonaxisymmetric_Magnetic_Structures_in_RS_Canum_Venaticorum--type_Stars.pdf
Procedural World: Procedural Architecture.html
Procedural modeling of buildings (Pavel Reichl).pdf
2006.SG.Mueller.ProceduralModelingOfBuildings.final.pdf
Lars Rinde o Alexander Dahl-Procedural Generation of Indoor Environments.pdf
Automatically Generating Roof Models from Building Footprints.pdf
Automatic Generation of 3D Building Models with Multiple Roofs.pdf
SevenWaysToUseTurtle-PyCon2009.pdf
The Algorithmic Beauty of Plants.pdf
CONSTRUCTING TESSELLATIONS AND CREATING HYPERBOLIC ART Raymond F. Tennant.pdf
CreatingRegularRepeatingHyperbolicPatterns.pdf
dunisam07_AnAlgorithmtoGenerateRepeatingHyperbolicPatterns.pdf
Ray Marching and Signed Distance Functions
Inigo Quilez