After correcting RendererGLES2.cpp file, the last error message disappeared from the log (NDK2.log). In the first screenshot below the test image is shown in the android emulator (./make.sh Test NDK). There are some drawbacks though: 1. The test texture is not centered to relation with emulator screen in x-direction. 2. The test texture is drawn twice in y-direction. The second screenshot shows the test texture centered on Ubuntu window (./make.sh Test). The texture spans the window wholly as expected for desktop builds.
More about SimpleTexture on NDK is documented in SimpleTexture_on_NDK.
The iOS build produced only some error messages to the terminal (SimpleTexture_on_iOS) and the test texture was not shown on screen.